Kamal
Relevant Kotaku post. G30FF pointed out that Sega seems to be saying “if you want to enjoy our games, all you have to do is lower your standards.” No kidding.
We’re never going to see Sonic Chronicles 2, are we?
We're in ur fanbase 'shipping ur d00dz
Kamal
Relevant Kotaku post. G30FF pointed out that Sega seems to be saying “if you want to enjoy our games, all you have to do is lower your standards.” No kidding.
We’re never going to see Sonic Chronicles 2, are we?
Kamal
It started in the Director’s Cut of Sonic Adventure and now it seems to be fully realized: power rings are cash. I don’t think you even got free lives in Sonic Unleashed for collecting the requisite hundred.
And judging by the prices for food in that game, yeah, Sonic just went out of his way for four cents.
G30FF
Yeah, sorry, more filler. We’ll try to have an actual comic up soon.
This is a question that comes up every time SEGA tries to make a new racing game featuring Sonic and company. Sonic is the fastest thing alive, right? So why does he have to constantly drive a car or ride a hoverboard? The answer, of course, is that if he didn’t, it would unbalance the game. Since Sonic’s land speed could guarantee his victory in any number of racing events, obviously they’re handicapping him by giving all the characters vehicles. That’s not the pressing question though.
The truly pressing question is, why does he put up with it?
Oh, and don’t bring up Sonic R. Let’s just pretend that game doesn’t exist.
G30FF
I picked up Punch-Out!! for the Wii last week. This game is awesome. It’s got everything that made the original Punch-Out!! great, and just throws in a ton more to do. The original Punch-Out!! was over once you defeated all three circuits and Mike Tyson/Mr. Dream, and Super Punch-Out!! added in a Time Trial mode to augment that. The Wiimake contains all that and so much more. Clearing the three main circuits counts for only about 1/4 of the total things to do in the game. There’s still Title Defense and Mac’s Last Stand, not to mention Exhibition Mode.
I think I can go so far as to say that if you own a Wii, you should at least give this game a rent. It’s tons of fun that’ll keep you guessing, throwing your controller, and coming right back for more.
Just filler today. Back Thursday!
G30FF
Okay, so Robotnik didn’t die in Sonic #200. But he’s an invalid now. Hey, I can’t be right ALL the time!
Today’s comic based VERY loosely on Sonic Universe #3. Omega has finally been introduced to the Archie comic timeline. And I have to admit, the issue was pretty good. The plot involving Gamma felt a little shoehorned, but the story came out pretty good in the end.
And I’ll admit it… the Off Panel page actually got a laugh out of me.
Monday Update:
I am VERY sorry for so many delays. I can’t get hold of Kamal, so it looks like we’re not going to have a strip tonight either. But tune in tomorrow, and we will have at the very least a bit of filler for your patience!
G30FF
Yes, today is just filler. We’re working on a new full strip, and will have it up as soon as we can.
I frequently lurk on Ian Flynn’s message board looking for comic previews and reviews before I get the actual issue. While there, I’ve seen previews for #199, #201, and even #202, but not issue #200. Maybe I didn’t dig hard enough, and I know a preview of the issue is available on the Archie Comics Blog. But between that and the fact that this IS the long-awaited issue #200, reflecting on what could possibly happen has given me pause. Considering the fact that it IS a landmark issue, and that Ian has a tendency to go for status-quo-shattering moves as a general matter, I wouldn’t put something THIS major past him.
Of course I, and everyone else, will have to wait for the book to hit the newsstands. Just remember, if it happens, I totally called it.